slides.oddbird.net/css-next/aea/

Styling the Intrinsic Web

@ An Event Apart Fall Summit

I’m here to talk about the future of CSS, but in order to understand where we’re going 

we need to understand where we are 

And how we got here.

In my mind CSS exists for two primary reasons

First, CSS makes styles responsive 

and not just to dimensions of a viewport 

But user preferences 

and device interfaces.

When Sir Tim and the team at CERN released the first hypermedia browser, it was designed for the NeXT machine, with a fancy graphic interface

But you can’t make a web that’s “world-wide”, by saying “it works on my machine” and everyone else is an “edge-case”.

So right away they release a second browser, designed to work on any terminal with an internet connection.

This becomes the mission statement of the web – web for all, web on everything.

That includes assistive devices 

And non-visual media – always with the end-user in control of the outcome.

There are too many variables to consider.

– Keith J Grant

There are too many variables for us to consider, so we hand some of that control over to the browser, and to the user, and the device they’re on.

Graphic design of unknown content on an infinite and unknown canvas, across operating systems, interfaces, & languages

– me, on twitter…

Designing for the web is designing for change, designing systems that respond and adapt to unknown content on an infinite and unknown canvas, across operating systems, interfaces, & languages.

Provide hints that the browser may or may not use.

– Håkon Lie

We provide hints and suggestions, semantic clues, but only the browser can put it all together.

And the cascade describes that process 

An ordered list (cascade) of style sheets … can be referenced from the same document.

– Håkon Lie

by accepting style sheets from everyone involved 

The user/browser specifies initial preferences and hands the remaining influence over to the document.

– Håkon Lie

Browsers & users establish global defaults and preferences across the web, and then we fill in the details of our particular site

Cascade Origins

  • 🎨 Author (Document)
  • 👥 User Preferences
  • 🖥 User Agent (Browser)

These are the primary “cascade origins” – each one representing a different set of needs and concerns,

But these different perspectives, can sometimes be in conflict. So the rules of cascade & inheritance describe how to merge all three origins, and resolve those conflicts.

  1. 🎨 Author (Document)
  2. 👥 User Preferences
  3. 🖥 User Agent (Browser)

In most cases, the user preferences will override the browser defaults, and (for better or worse) we’re allowed to override both of them.

If conflicts arise the user should have the last word, but one should also allow the author to attach style hints.

– Håkon Lie

But when things really get heated, when it really matters, the user and browser can insist 

That some styles are more important than others 

  1. ❗🖥 User Agent Important
  2. ❗👥 User Important
  3. ❗🎨 Author Important
  4. 🎨 Author Styles
  5. 👥 User Preferences
  6. 🖥 User Agent Defaults

Creating important origins that cascade in reverse order. Important author styles aren’t that special. That’s us in the middle, with our normal and important styles side-by-side. But users can override us when they need to, and the browser finally decides what’s out of bounds, what’s possible on this device, what features are supported, and so on.

The second goal of CSS is to make our design objects reusable…

<P><FONT SIZE="4" COLOR="BLUE"></FONT></P>
<P><FONT SIZE="4" COLOR="BLUE"></FONT></P>
<P><FONT SIZE="4" COLOR="BLUE"></FONT></P>
<P><FONT SIZE="4" COLOR="BLUE"></FONT></P>
<P><FONT SIZE="4" COLOR="BLUE"></FONT></P>

Instead of repeating the same styles over and over in our HTML

We can use selectors to apply styles broadly 

We use Classes & Attributes

Creating patterns based on things like classes and attributes 

Which we can combine, to compose re-usable objects 

– Design Systems & Component Libraries.

CSS is object-oriented at its core, built around the semantic objects of HTML. People like Nicole Sullivan

And Natalie Downe helped to develop a systemic approach to all of this: describing fluid grids, and re-usable patterns.

And then browsers implemented Media Queries, and Ethan Marcotte coined the term “Responsive Web Design”

Technical Ingredients…

  • Fluid grids (%)
  • Flexible images (%)
  • Media queries

Based on fluid grids, flexible images, and media queries. Everything in percentages, adapting to the size of the browser at different media-query breakpoints. It’s a really powerful approach, and it took over the industry for years. But now, while the idea of a responsive web, that core vision, is just as important as ever, the technology has changed dramatically.

Flexbox & Grids &

min-/max-content, fit-content, minmax(), clamp(), etc…

The web is still a fairly new medium, and we’re rapidly developing new features to make it more responsive, and more reusable. Features like flexbox and grid (which have been around for years), and now also intrinsic sizing, aspect-ratios, and more.

We’re entering a new era of web design, and web layout, and we need to update how we work and how we think to really take advantage of these new features. You might say it’s an evolution, not a revolution, but it’s an important shit to understand. What Jen Simmons calls 

Intrinsic Web Design. Rather than stripping out the intrinsic size of every image, and building 12-column percentage-based grids,

we now have the power to make designs both responsive and reusable at a component level, building patterns and layouts that are based on the content itself. Taking that intrinsic information, and building systems out of it.

  1. Fluid & Fixed
  2. Stages of Squishiness
  3. Truly Two-Dimensional Layouts
  4. Nested Contexts
  5. Expand & Contract Content
  6. Media Queries, As Needed

These new tools allow us to create responsive layouts that mix fluid and fixed components. We can go beyond fluid percentages to use flex values, grid fractions, minmax, clamp, and other tools to create stages of intrinsic squishiness – components growing and shrinking at different rate. We get truly two-dimensional layouts, nested contexts can use different layout rules, and content can expand and contract in various ways. Rather than designing outside-in with media queries, we can spend more time designing from the content out!

Our medium is not done. Our medium is still going through radical changes.

– Jen Simmons, Designing with Grid

We’ve come a long way, but we’re still not done. CSS is a living language going through radical changes, and many of the new features build on this idea.

What’s Painful About Intrinsic Design?

We’re looking at the pain points that teams run into when they’re working on intrinsic components, and asking how we can address those issues. I’ve been working on three of these new specifications in particular, and want to show you what’s coming.

So let’s jump back to the cascade for a minute, and selectors specifically. The cascade is so central to CSS that it doesn’t get a lot of updates, but over the years it’s starting to show some age.

💥 Conflict!

button          { background: gray; }
.action { background: darkblue; }
[type=“submit”] { background: darkgreen; }
#send { background: maroon; }

Like the cascade origins, selectors create another potential conflict for the cascade to resolve. Since we can use multiple different selectors to target the same element 

Selector Specificity

The cascade needs to determine a winner, so it uses a clever heuristic – an educated guess – called specificity.

  • * (universal)
  • type
  • .class & [attr]
  • #IDs (single-use)

We assume that each selector type is meant to represent a different goal or perspective, based on how narrowly that selector has been targeted.

The most generic selectors, help us paint in broad strokes to establish low-priority defaults 

Classes and attributes allow us to describe higher-priority patterns, that make up the majority of our styles 

Then one-off ID’s are both the most narrowly targeted, and the highest priority.

  1. Unique #IDs
  2. Reusable .classes & [attributes]
  3. Element types
  4. Universal *

We can combine these selectors in various ways, but their specificity is always compared one “layer” at a time. Selectors with an ID will always override selectors without an ID, and so-on down the list.

This is a rough approximation of the layers in our code – moving from global abstractions to narrowly targeted components and overrides. 

But it’s not perfect.

As our projects become larger and more complex with more distributed teams and third-party integrations, there are a lot of situations that don’t fit the rule 

table[rules]:not([rules=""])> tr > td,
table[rules]:not([rules=""])> * > tr > td,
table[rules]:not([rules=""])> tr > th,
table[rules]:not([rules=""])> * > tr > th,
table[rules]:not([rules=""])> td,
table[rules]:not([rules=""])> th

{
border-width: thin;
border-style: none;
}

Some low-priority defaults are very specific 

While some generic attributes, really ought to have more weight behind them.

  1. Unique #IDs
  2. Reusable .classes & [attributes]
  3. Element types
  4. Universal *

And out of all these specificity layers, there’s only one that we can both customize and reuse. Classes & attributes.

.block .element.modifier { /* 3 */ }
.block__element--modifier { /* 1 */ }

So we spend a lot of our time fighting over how many attributes should be in a selector 

With rules and conventions to ensure our cascade specificity 

matches carefully crafted layers of intent,

And throwing importance like a grenade when we get stuck,

.bootstrap-thing {
font-weight: bold !important;
}

Or if one part of the system doesn’t play by the same rules.

So that brings us to our first new feature: Cascade Layers.

This will allow us to create our own custom layers of the cascade, that more explicitly represent the different parts of a system – and potentially different teams on a project, or even third-party code. You can think of these as customizable layers of specificity 

Stacked in Layers

  1. Components?
  2. Themes?
  3. Frameworks?
  4. Resets?

Or like our own custom CSS Origins – but for things like resets, defaults, frameworks, themes, components, utilities – anything we want, in whatever order we need.

  1. Important Resets
  2. Important Themes
  3. Important Components
  4. Components
  5. Themes
  6. Resets

And the important flag works as intended. Inverting the layers when it becomes necessary for a lower layer to insist on something, and punch above it’s weight.

@import url(headings.css) layer(default);

We can define a layer, give it a name, and add styles to it using either a layer function on the import rule 

@layer default {
audio[controls] { display: block; }
[hidden] { display: none !important; }
}

Or by nesting styles inside the new at-layer rule 

@import url(headings.css) layer(default);

@layer default {
audio[controls] { display: block; }
[hidden] { display: none !important; }
}

– Or both. Here we’re creating a “default” layer with the headings.css import, and using the at-rule to add a few more styles to the same “default” layer.

@layer default { /* lowest */ }
@layer theme { /* higher */ }
@layer components { /* highest */ }

Layers stack in the order they were first defined, with the first layer at the bottom, and the last layer at the top. The highest layer will win conflicts, no matter what specificity is used for the selectors inside.

Specificity only matters inside each layer.

@layer framework {
.menu > .dropdown > .item {
background: whitesmoke;
}
}

@layer override {
.menu-item {
background: lightcyan;
}
}

So this single menu-item class wins over the combined menu, dropdown, and item classes, because the override layer is defined after the framework layer. This makes it simple to override a tool like bootstrap, no matter how they write their selectors.

@layer default { /* … */ }
@layer theme { /* … */ }

/* still a lower layer than "theme" styles */
@layer default { /* … */ }

But we don’t need to keep all our styles in that same order. Once a layer has been established, we can add to it from anywhere in our code. The priority is based on when the layer name first appears.

@layer default;
@layer theme;
@layer components;

@layer default {
* { box-sizing: border-box; }
}

We can even use the at-layer rule without any styles, just a name, to establish our order up front. After that, we load the code in any order, and it will just work.

That’s especially important if we’re using CSS-in-JS, where styles might load in any order.

@layer default, theme, components;

@layer default {
* { box-sizing: border-box; }
}

And there’s a shorthand syntax to make that even easier, using a comma-separated list of layer names.

@layer default, tools, theme, components;
@import url(tools.css) layer(tools);

One of the goals here is to make it so that we as authors get to define exactly where third-party tools belong in our layering. No matter what specificity those tools use internally, or whatever layers they create, we can always override them without resorting to specificity hacks.

/* tools.css */
@layer theme { /* … */ }
@layer components { /* … */ }

And this also gives framework or component-library authors a way to provide layers we can hook into 

@import url(tools.css) layer(tools);

@layer tools.theme { /* … */ }
@layer tools.custom { /* … */ }

Either directly, or by wrapping those layers into a contained namespace. We can create or access “nested” or “name-spaced” layers using a dot-notation to combine the names.

@layer tools {
@layer custom {
/* tools.custom */
}
}

Or we can actually nest the layer rules – it works the same way.

This gives us a lot more control over our corner of the cascade, so we’re not totally reliant on selector specificity and code-order to determine what takes precedence. We have control over the cascade!

Hopefully that allows us to replace all our specificity & importance hacks with more clearly defined patterns.

Unlayered styles Default Lowest Priority

Of course, we don’t have to put all our styles into these layers – and for the sake of progressive enhancement, we likely want to start adding layers slowly.

Un-layered styles will work the same way they always have, and belong to an implied “base layer” below all the others.

Possible to Polyfill

Do we also need @supports (layers) conditional?

We should be able to polyfill layers with existing specificity tricks, to make it work on old browsers if needed. We could also consider adding an at-supports feature test if that seems useful.

I’m sorry to interrupt you, Miriam, we have breaking news from the future. Your future. But still pre-recorded, so also still the past, for anyone watching this. The more recent past? My… previous future? Whatever, time is hard. It’s a week after I recorded the initial talk, and there’s some breaking news to report!

🚨 Try Cascade Layers Today 🚨

CodePen collection of layer demos

  • Firefox Nightly:
    » about:config
    » layout.css.cascade-layers.enabled
  • Chrome Canary:
    » run-time (command line) flag
    » --enable-blink-features=CSSCascadeLayers

So: did I say Chrome & Safari are working on implementations? That’s still true, but now Firefox has jumped ahead, and actually released a public prototype of cascade layers behind a flag! We can go to about:config, search for cascade-layers, and turn that on to start testing it out!

At time of recording, Chrome has a runtime flag, which is less “public” a bit harder to use, but I’ve left a link to instructions here in my slides. Again, that will probably change by the time you watch this. So it’s a good thing future-future Miriam is in the chat with you, and can hopefully provide you with any updated links. Miriam, do the thing, please.

Since we have a prototype now, we should check it out, right?

Layers are meant to help with overall style architecture, which makes it hard to capture a real use-case in a single, concise demo. But let’s start with something real basic, to see some layers in action. In this case we’re just showing that even low-specificity selectors in our override layer take precedence over high-specificity styles that are not layered.

Demo: We can take that a bit farther by adding a second layer, and then using the layer-sorting statement to re-arrange which one takes precedence. We can also add !important flags here, if we want to see how that flips the priority.

If you saw my talk from the Spring Summit – Beyond Variables – it was all about using custom properties (CSS variables). And I showed this demo with a set of buttons, where everything comes down to the order of our styles. But let’s say we want a more robust solution, so that the order doesn’t matter as much?

And I showed a way that you can stack custom properties so that the disabled state property always overrides the button theme property. Well now we can do that same thing with layers…

[demo]

So now that we have all three major browser engines implementing, this spec is pretty stable. We’re not expecting any major changes before this comes out – and it could roll out in all the major browsers pretty quickly.

So I just want to take a second and highlight that process. How we got here. And how every step along the way is public, and something you can participate in. It all start on the csswg-drafts github, and that’s where most of the action is.

It all started with a proposal. I had no idea how this feature should look or work, I just documented the problems with specificity and suggested: hey, what if authors had a better way to control this? That lead to a lot of conversation, both in the issue thread, and on CSS Working Group calls (which are then transcribed and posted back to the issue).

This was all before I joined the group, so I was relying on those transcripts in order to participate. There was some excitement, and also some concerns, so they asked me to work with a few people and flesh out a more detailed proposal with actual syntax. Again, we did that, and reported our progress back to the issue. Post a draft, get feedback, make adjustments, repeat.

After a people were happy with the direction, we moved that into an Editor’s Draft specification. This is like an official working branch for specs, that you plan to merge once it’s been reviewed, and everyone agrees on the changes.

At some point we had enough detail, and enough agreement, that the CSS Working Group approved a Working Draft. The first one is called a First Public Working Draft.

Over the last year, we’ve been editing and refining: make changes in the Editor’s Draft, then review and publish those changes as a new Working Draft. Back and forth.

At the bottom of the document you can often see issues that have been documented, sometimes with links back to Github. The whole process is happening in public.

Once browsers start implementing the new feature, they also start to create Web Platform Tests. These is a test suite shared by all the browsers, the entire web platform, to test against. It’s like caniuse, but fewer browsers and more details. You can run tests in your current browser by going to wpt.live, or see a report of the test status in major browser engines at wpt.fyi, or learn more and get involved at web-platform-tests.org.

One of the best ways a web developer can truly help make websites work the same in every browser is to help create more tests for WPT. We all want interoperabilty. Testing is a way to get there, and not regress. But we need more tests written to check on more things.

– Jen Simmons, Twitter

Seriously, if you’re interested in web-standards or browser compatibility, this is a great place to get involved.

Ok, I just wanted to show you all that. Back to you, past-past Miriam. In three, two 

The next feature is also about how selectors work. With “scope”, we’re trying to address two issues that come up regularly, and drive people to use tools & conventions like BEM syntax or CSS-in-JS.

1. Avoid Naming Conflicts

(across large teams & projects)

The first goal is to avoid naming conflicts as our projects grow.

2. By Expressing Membership

(through lower boundaries & proximity)

Which we can solve by focusing on our second goal: expressing “membership” or “ownership” in our selectors.

.title { /* global */ }
.post .title { /* nested */ }

While nested selectors might seem like a way to express membership – in this case a title that is inside a post 

.title { /* global */ }
.post .title { /* nested */ }

.post__title { /* BEM */ }

That’s not quite the same thing as a post-title. The first one only describes a nested structure, but the second describes a more clear membership in a component pattern. Not all the titles in a post, just the title that belongs to the post.

.post__title { /* BEM */ }
.title[data-JKGHJ] { /* Vue */ }

We don’t have a good way to convey that using our current CSS selectors, unless we invent a new unique name for every kind of title, based on what it belongs to – either manually using a convention like BEM, or automated with JavaScript compilers.

And if we want some global title styles, we end up using multiple classes – and hoping the more targeted pattern will override the global pattern.

wireframe of a site, with multiple nested components

Another way to think about this is to say that some components have lower boundaries – the component itself is a “donut” with a hole in the middle for content. We should be able to style a tab component, or a media-object, without worrying that we might accidentally style everything inside it by mistake.

This might sound similar to shadow-DOM encapsulation, and there is certainly cross-over between scope & encapsulation.

Diagram shows a widget with solid boundaries,
which cannot be penetrated
in either direction
(global styles can't get in, widget styles can't get out)

But the Shadow-DOM is designed around highly-isolated widgets. Boundaries are defined in the DOM, so that each element has a single scope, and styles are isolated from getting in or out. Scopes are never allowed to overlap at all.

Build-tools Provide Scoped Styles

BEM, CSS Modules, Vue, JSX, Stylable, etc

While that kind of encapsulation is useful sometimes, it’s very different from the lighter-touch “scope” that we get from existing build-tools and conventions 

Where scopes reference the DOM, but they’re more fluid – able to overlap, and integrate more smoothly with global design systems. Different scopes can have different boundaries, and global styles continue to apply globally.

This provides us with a much lower-impact alternative. Scopes are defined in CSS, and can be re-used across components, or overlap & cascade together.

@scope (.media) to (.content) {
img { /* only images that are "in scope" */ }
}

So we’re proposing an at-scope rule, that accepts both a scope-root selector (in this case media) and a lower-boundary selector (in this case content). Any selectors inside the at-rule only apply between the root and the lower-boundary. In this case we’re styling images inside media, unless they are also inside the media content.

.light-theme a { color: purple; }
.dark-theme a { color: plum; }

We can also talk about this in terms of proximity. These two selectors apply to links inside a light-theme or dark-theme class. And that works great, as long as we never nest one theme inside the other. Since our selectors both have the same specificity, and ancestor proximity is not part of the cascade 

dark-theme will always override light theme in nested situations.

@scope ([data-theme=light]) to ([data-theme]) {
a { color: purple; }
}
@scope ([data-theme=dark]) to ([data-theme]) {
a { color: plum; }
}

We can solve that problem using lower-boundaries, so that themes never bleed into each other 

@scope ([data-theme=light]) {
a { color: purple; }
}
@scope ([data-theme=dark]) {
a { color: plum; }
}

But I think it would also make sense for scope proximity to be added as part of the scope feature. When specificity is equal, we would default to using the “closer” scope-root. This part of the spec is still being debated.

There has also been talk about adding some form of lower-boundary or donut selector syntax.

@scope (.media) to (.content) {
img { border: red; }
}

/* as a selector, without proximity rules? */
img:in(.media / .content) { border: red; }

That could be useful for some cases, but wouldn’t have the same power to handle proximity relationships or wrap multiple selectors.

There’s a lot more to the proposal, which you can look into if your interested. The CSSWG has expressed interest, feedback is welcome, and Chrome plans to prototype this soon, for more testing.

But for now, this one is still theoretical.

And that brings us to the real reason we’re here. Container Queries.

  • Media queries let us respond to viewport
  • Same element in multiple containers, viewport isn’t useful
  • Respond to containers instead

No matter how those containers are nested.

But trying to measure a “container” in CSS, and then make changes based on that measurement, poses a bit of a paradox.

One of the coolest responsive features in CSS, which we don’t talk about nearly enough, is the way we calculate layout based on both context and content. Add more content, and a container will try to grow, but it might also be constrained by context, or explicit sizing.

That’s very cool, but if you add container queries, it becomes an infinite loop: as the container gets larger, we make the content smaller, which makes the container smaller, which makes the content larger.

So for a long time, this seemed impossible to implement. But behind the scenes, a lot of people have been laying the groundwork in browsers.

2020 Proposals

  • David Baron: @container
    limited by containment
  • Brian Kardell: switch()
    limited to paint

Last year two proposals emerged, showing different ways we might pull this off. Both are interesting, but David Baron’s approach has the most momentum right now, and I’ve been working on it to flesh out some of the details, and start writing a specification.

The first thing we need to do is define our containers 

Any element we want to measure, query, and respond to.

In order to avoid any layout loops, we need to turn off content-based sizing on those elements. Our containers need to be sized without reference to anything inside it.

.container {
contain: size layout style;
}

We already have a property for this! It’s called contain, and allows us to “contain” various types of things.

Size containment turns off content-based sizing, layout containment is kinda like a clearfix – wrapping around floats and margins – and style containment keeps list-counters from leaking out.

And we’re going to need all three of these for our container queries work.

2D size containment Is Too Restrictive

But size-containment is… bad in most cases. It’s just not possible to build all our layouts with explicit width and height!

We need one axis to be fluid, and respond to content, so that we don’t create accidental overflow.

And usually we want to contain the width, or the inline-dimension, and allow the height to grow or shrink with the content. That’s pretty standard web-layout best practice.

So we’re adding an option to make single-axis containment possible. Contain inline-size. This isn’t easy, and it’s not totally solved, either. You can find more details in the linked issue.

There are absolutely dragons lurking here, but we still have hope that it’s possible. The current prototype side-steps these issues, in order to show the most common behavior – it’s a proof of concept, not a finished product.

We’re not sure if we can also support a block-size value. That would raise even more problems, but we’ll work on it. Again, this works in the prototype by side-stepping the issues.

.sidebar, main, .grid-item {
contain: inline-size layout style;
}

Don’t worry, you don’t need to memorize and write out all these values. The browser will figure that out for you.

Instead of specifying all the containment required, we just say what type of container we want – or what we want to query. In this case we want to query the inline size. Browsers can take that, and apply the right containment in the background.

This changed recently, so some articles and demos might still use the old syntax.

And the spec is still in active development, so it could change again.

Once we have containers, we can begin to query them!

@container (min-width: 40em) {
.card { /* ... */ }
h2 { /* ... */ }
}

A container-query looks exactly like a media-query, but with at-container instead of at-media. And each element will query the size of it’s nearest ancestor container.

Container’s can’t query themselves. That’s ensures there are no loops.

<div class="container">
<div class="container">
<div class="container">
We can nest containers!
</div>
</div>
</div>

But we can nest containers as much as we need to 

.container { container-type: inline-size; }

@container (width > 30em) {
.container { padding: 2em; }
}

And each container can respond to the one above it.

.sidebar {
container-type: inline-size;
container-name: sidebar;
}

@container sidebar (width > 30em) {
.container { padding: 2em; }
}

If you don’t want to rely on the nearest container, you can also give containers names, and only query containers with a specific name.

.sidebar { container-type: inline-size; }

@container type(inline-size) (width > 30em) {
.container { padding: 2em; }
}

Or only query a specific container type.

Chrome Prototype

  1. Download/Update Chrome Canary
  2. Go to chrome://flags in the URL bar
  3. Search for “CSS Container Queries” & enable it
  4. You’ll need to restart after turning it on

Chrome already has a prototype, and you can start playing with it behind a feature flag. I’ve started collecting codepen demos to help you get started.

But why don’t I just show you?

My coworker David Herron, made this demo showing the same blockquote with three different designs based on the size of the container.

In some cases, like inside flexbox or grid, there is no outside container that will tell us the actual space available for each item. But we can get around that by adding a container around each component – in this case div.card is wrapping each article. The outer div establishes a container, and the inner article can query it.

Max Böck has created this bookstore demo with self-contained web components. Each component host element is a container, and everything inside the component adjusts based on available size.

Una Kravets combines a number of different named containers to create this responsive card, with a responsive button, and a responsive icon. The named containers allow her to reference not just the most immediate context, but look higher up in the DOM to measure whatever container is most relevant.

Of course, we can also get creative! Jhey Tompkins made these interactive blinds that get smaller as the container gets bigger. Because CSS doesn’t have to be practical to be awesome.

Stephanie Eckles joked that my containers don’t hold water, so I made this demo to prove her wrong.

More to do… Container Units

qw | qh | qi | qb | qmin | qmax

We’re also working on container-relative units, similar to vw, vh, vmin, vmax, but a percentage of the container size rather than the viewport.

Sorry, sorry, future-past, past-future Miriam here again, with more breaking news!

Query units are now also supported in the Chrome prototype!

You might also be asking why we went with q instead of, maybe, c for container. But we already have a “character unit” called ch, so we couldn’t use that for “container height”. Sometimes you’re doing the best you can working around legacy code. If you have other ideas, this isn’t set in stone yet, feel free to jump in and make suggestions on the github issue.

  • respond to nearest relevant container (which might be root)
  • don’t need to be inside @container

[demo] … Ok, back to past-past Miriam in three, two 

And we’re working on queries that aren’t about the container size.

We might be able to query the actual value of a property on the container, and change internal styles based on that property.

Or check if our container is position-sticky, and currently in a “stuck” state.

Both of these should be possible, but we haven’t worked out all the details yet.

If we can solve the inline containment issues, this could start rolling out in browsers by the end of the year, and Jonathan Neal is already working on a JavaScript polyfill to make it backwards compatible.

@container (width > 30em) { /* CQ support */ }

@supports not (container-type: inline-size) {
@media (width > 40em) { /* no CQ support */ }
}

We can also use the at-supports rule, to create fallbacks natively in CSS. This is a great opportunity for progressive enhancement.

I’m recording this in advance, so some of the details might change. I’ll share the link to my slides, so you can check for the latest resources.

All of these features are designed to work together

Building on the existing features of CSS 

And the cascade that holds it all together 

But particularly the overlap between the two main goals of CSS: to make responsive 

and reusable styles. Building components that are inherently responsive 

Intrinsic Web Design

building responsive components in CSS

and intrinsic. not forcing everything to be an exact percentage on a 12-column grid – but allowing for different components to manage their own intrinsic sizing and layouts and styles. Sometimes fluid, sometimes fixed, but always responsive to the overall needs of the page.

Our medium is not done. Our medium is still going through radical changes.

– Jen Simmons, Designing with Grid

We’re not done, and you, as web designers and developers, are part of this process – helping the web achieve it’s potential. I can’t wait to see what you all build with this new tech, and I’m always eager to hear what else we can do to make the medium even more responsive.